Apple Pure Vision and the Immersive Experience Opportunity
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Apple Pure Vision and the Immersive Experience Opportunity

Memorable VR experiences


AR/VR and XR have been around for years, if not decades. The most unique VR experience I was involved with was people wearing an immersive headset whilst snorkelling in a pool to experience being “weightless” whilst watching an immersive video. 


The second most interesting video 360 experience was a ZDF volcanic explosion where you could watch a volcano explode, as if you were in Pompei. You could follow the projectiles as they flew by you. You could watch the pigeons take off and fly away. 


https://www.youtube.com/watch?v=1rXyGAySHTA


The third immersive experience of note was where we sat in wheelchairs, with a VR headset on and we saw the world through the eyes of an old person in a wheel chair. We could see people “talk” to us, as if we were the main character. 


Price as a Barrier to Entry


The Pure Vision headset by Apple is exhorbitantly priced. A few years ago the Quest 3 headset cost about 340 CHF and could be used for gaming. The Apple headset costs 3700 USD. Samsung headsets in contrast cost the price of a mobile phone and a headset. 


The Affordable Options


VR headsets that are mobile friendly cost just 20-70CHF depending on the size of the phone, and the quality you desire your headset to have. Apple’s is way out of people’s acceptable price range. 


Patent Monopoly


One of the most worrying things about the Pure Vision demonstration yesterday at WWDC was the mention that they had over 5000 patents. Some might think “Youpie, that’s a lot of innovation” but I see this as monopolistic and destructive. The more they patent indiscriminately the more they will prevent innovation by others. I would own a Quest 3, if Meta didn’t own Oculus. I don’t trust Meta with Immersive experiences, and I don’t like how Apple charges exorbitant fees. 


Always Worn


From the demonstration of the Pure Vision headset it seems as though Apple wants us to immerse ourselves into XR for extended periods of time, to browse photos, videos, and work in AR. They seem to want us to edit video in augmented reality, rather than on a screen. They want us to be fully immersed, to the point that when we’re talking to someone, the display becomes transparent, rather than have us take off the headset. 


Film Watching


They demonstrated how the headset fades the background to “nice colours” or some similar kitsch. They also promoted that we can make the screen for movie watching as big as we want. When I heard this I thought “Imax VR experiences”. With 23 million pixels you could probably watch Imax quality content from the comfort of your airline seat, should you have such a desire. 


Solitary


One of the key issues I see with the Pure Vision headset is that it will isolate us from the world we are in, encouraging us to spend more and more time alone in a virtual world, rather than in the real world. I see this as great for people who live alone, but awful for family, love and other aspects of life. If you’re watching a film with a VR headset then you’re alone, unless they code in a way to be with others. 


https://www.youtube.com/watch?v=uplqiPYGOvs


Irony


It’s ironic that just as Meta gave up on VR/AR/XR apple brings out a headset that would help get people immersed. 


https://www.youtube.com/watch?v=UdDkfZlnjjo


The Mobile Office


The Apple Pure Vision headset was marketed as a remote work tool, as well as a work tool. the idea is that you organise your work space within the immersive VR goggle experience. Video editing in VR could be interesting because rather than get a large screen, you simply set up the timeline, player and program screens as you want them to be. In theory you can edit 360 videos whilst immersed in VR. They didn’t explore typing and writing, but I did get the impression that they want us to navigate through the environment either through gestures, to grow or shrink windows, or voice, to tell Siri and the VR environment what we want to see. 


https://www.youtube.com/watch?v=QlhymliR7mo


Looking Forward to the PureVision SE


Although Apple haven’t even started to sell their PureVision headsets yet I look forward to the PureVision SE alternative. This version should be more affordable and more interesting for normal people. By normal people I mean people who buy a fragile glass headset rather than an electric bike. I want the PureVision SE option to be affordable, maybe even existing mobile device friendly as we have with the Samsung Gear solutions. 


An Increased Demand for Content


The PureVision headset should come out in the beginning of 2024 which means that for the rest of the year we should be working on 360 videos and other immersive experiences. Now is the time to make sure that when the headsets come out, our content is there, for people to enjoy. YouTube videos, netflix content, amazon prime, and others should know work towards 360 video experiences, like the porn industry has already made available. 


The one drawback to porn and the PureVision goggles, is that there are plenty of cameras, and if it uses gestures, then self-gratification may not be ideal. 


And Finally


With good battery life, simplified typing and good gesture controls PureVision and similar products could replace laptops and desktops, and if not laptops and desktops, then external screens. In my experience VR is a lot of fun to experience but it does cause fatigue, and that fatigue means that we use it less than we would otherwise. 


The act of putting a VR headset on, queueing content and more is slow and clunky. If Apple has found a way to make this easier, then that will help drive adoption. The Quest 3 was already a good step forward. We have to see the leap made by PureVision. 

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Staring at phones in the rain once again…

Once again I was out in the rain walking around a city. Once again I was looking downwards and then up. I was also looking around and navigating through a city I have been to before but only for a meal and on my way to another place. I went there for a blogobar event many months ago. More recently I went through the city on my way to a Via Ferrata near La Chaux De Fond. This time was different. I was meeting people who stare at their mobile phones when walking around city. To many of you this describes what you think is wrong with society. Too many people withdrawing from society, not interacting. This isn’t the case.

These people who met from 10am on a saturday until 1145 before a group picture was taken are ingress players. Ingress as you know from previous posts is a muntiplayer augmented reality game that people play by walking around in the real world. They walk towards buildings, monuments, statues and other sights of interest. As a group, as I wrote about yesterday we had three missions as a group. I only did two of these with the group. One of them required a physical walk up to the castle of Neuchatel and back down the slope. As we walked we saw parts of the city which I had yet to see. The second walk was from the train station down towards the lake side.

This is relevant for two reasons. The first of these is that I am a hiker and in summer I spend my weekends in the mountains. The second is that I have walked around more cities than I can remember. The best way to get to know a city is by walking. You gain a sense of scale. You understand it’s geography and you also see what points of interest are where and how they are connected. Rome is a city which I visited many times alone. I love the city because I love the life style contrast between Geneva and Rome. I also love the city because of it’s history. Where else do you park a car in a basement next to some Roman walls. Where else do you have two Millenia of history so visible?

Ingress today offered me an opportunity to meet with strangers and do activities with them, to see parts of a new city and to have company. So often mobile phones are associated with solitude and isolation. Through this account you may understand that mobile phones and especially smartphones can be inclusive. The conversations that we had through social media have faded as the noise has gone up and this is where social augmented reality games can pick up. They can provide a new opportunity for people to connect.

Next month I plan on going to Firenze for another event. So far over 600 people have signed up. They will come from around Europe and around the world to meet in a beautiful city with a rich cultural history. This will be the backdrop for the game. I look forward to visiting the city once again and meeting new people precisely because of smartphones rather than despite of them.