Physical Video Gaming
Physical video gaming is coming of age thanks to the HTC Vive and related Games. Cosmic Trip is one of these games. You can use both controllers to prepare machines that will prepare robots for mining and defence. These two sets of robots are autonomous. The more resources you mine and the more robots you have. These robots are attacked on a regular basis so defence is important. The laser robots provide some assistance. You can attack the enemy bots by throwing disks at them as ifÂ you were throwing frisbees. Most people should find this instinctive.
In the last 17 hours more than half a million people watched the videoÂ on how to play this game. The game is still in development and building up hype for when it is released properly. The creator of the video above now has eleven million subscribers on youtube. When he produces a video eleven million people are notified that there is a new video to watch.
Out of those 11 million subscribers on youtube only 1.6 million follow on twitter and a quarter of a million on Facebook. Within the next year or two I would like to see social networks such as Youtube and others expand and become niche communities where people can find content of interest without using Facebook or Twitter. I found Jack Septiceye content when I was searching for VR demos. I use youtube rather than Twitter and Facebook because I don’t want content creators and sharers to tell me how to feel or why the content is of value. I want to make that decision for myself. Youtube and social networks that allow us to browse and discover content based on niche interests are going to become increasingly important.
The creators of the game have just two thousand eight hundred followers on Twitter and approaching one thousand on Facebook. When youtube personalities make videos about products they provide companies with a lot of extra visibility. You reach game players, people who want to see what new technology such as the HTC Vive can do and people who like to watch gameplay videos without necessarily being game players themselves.
Twitter and Facebook haveÂ focused on broadcasting rather than niche audiences. As a result of this strategy they have lost their stickiness. This leads to people spending less and less time on their social networks. This opens up opportunities for Youtube and other content aggregation sites. The more content you watch on Youtube the more recommendations you will get based on your taste. This cuts out the middle man, in this case Facebook and Twitter. We reduce the signal to noise ratio. We increase the user’s Return on Investment.
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