Games

Smartphones and the Jeux Absurdes

Years ago I noticed something. All of the games on iOS and Android that are promoted are crap. By this I mean that they have a very simple design. Complete a challenge, fail, watch an add, compete, win, watch an ad. Every single game makes you see an ad every few seconds.

These games aren’t especially good. They’re designed for infinite obsessive, absurd game play. Absurd because once you reach a level you fail again, and again, and again. The failure is intentional. It wants you to fail so that you pay to win. The pay to win model is flawed because in the end you fall into an absurd loop and you have to either pay to play, after watching dozens of ads, or pay money for boosts.

Mobile Phone Games

Our mobile phones are almost always near us, or on us. The only time we don’t have our phone with us is when we’re scuba diving, driving, unless we count Waze as a game. When I am home alone I usually don’t play mobile phone games because I’m distracted by other things. 

One of the flaws with plenty of games today is that they are pay to win, or pay to play. I don’t like this model. I also don’t like games that require you to follow instructions, rather than play and experiment. I want to play, not follow instructions.